Found a sweet fireball wand and visited the Holy Mountain twice! Got fire immunity perk! Found more new areas and enemies. Picked a spider-leg perk! Now have legs coming out of me that fight for me. But worked out how to edit a wand! Didn't know they worked like that. Close scrape getting into the Holy Mountain. Blew a hole in a huge reservoir of water and watched it cascade down into the cave, explosions sounding in the darkness. Like the anticipation of a newly generated level. Picked it up and the whole room exploded in a cloud of poison. Shooting the lanterns onto wood or coal or oil, and watching the fire roar and spread: gorgeous. Thought it might be health until I went to pick it up. Felt good about my chances until a polymorph surface changed me into a bizarre trooper that shot glowing blobs. It went a bit like this.ĭid well that turn! Found a fancy new wand, found a new spell. I willed Noita to open and gradually, it did. It was impenetrable, unfriendly, unfair, and I wanted to give up.īut I didn't. I didn't want to be eaten, shot, blown up, melted, killed. I didn't want to be edging around in a dark cave, scared of everything. I wanted the pixely wizard game I'd seen in trailers, to run around and blow everything up with spells. Other platforms a possibility (I'm checking this out). Available for £12.39 on Humble, GOG and Itch, too. Availability: Version 1.0 released 15th Oct on Steam.I didn't know where to go, what to do and within five minutes, I was dead. Noita didn't make a good first impression. A rock-hard procedural tinder box brimming with imagination and chaos.
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